September 09, 2010

GML Viscosity by Victor Martins is officially launched!

“GML Viscosity is an experiment. It is application used to draw GML tags on a viscous liquid rendered purely on the GPU side.

What does it do?
– It liquifies your tags, in a way you can hardly read them, but it looks cool.
– It is able to load gml files from the disk or load them directly from the “lots of zeros” book database.”

Application and source code:
Windows Version | MacOSX Version

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